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Hits4me.com   >   Multimedia   >   Graphics Tutorials, Books & Guides

   

Graphics Tutorials

Want to learn Graphics? Here are some Graphics tutorials to choose from:



Web Sites, Internet Sites, etc.

Here are some Internet products and web sites:

Photoshop CS Video Tutorial

Photoshop CS Video TutorialClick here for details
Seeing Is Learning

Photoshop 7 Video Tutorial

Photoshop 7 Video TutorialClick here for details
Seeing Is Learning

Click here!

From Amazon.com

Here are some books from Amazon.com:

Disclosure: Products details and descriptions provided by Amazon.com. Our company may receive a payment if you purchase products from them after following a link from this website.

Testing Statistical Hypotheses (Computer Science Workbench)

By Erich Lehmann

Springer
Paperback (804 pages)

Testing Statistical Hypotheses (Computer Science Workbench)
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Product Description:
Three-dimensional synthetic reincarnations of Marilyn Monroe and Humphrey Bogart were created by the authors of this book for their award-winning feature film "Rendez-vous à Montréal". The advanced computer animation techniques developed for the film are fully described in this book. They form a technological breakthrough that can be used to produce scenes featuring any celebrity in any situation. This opens new vistas in motion pictures, television and advertizing. The book explains in detail with numerous drawings and color pictures how such films are produced. The following topics are presented: - Preparation of object construction: documentation search, plaster models preparation - Object construction, digitizing, modeling - Body animation: walk - Hand animation and object grasping - Facial animation: expressions, phonemes and emotions - Choreography: decors, actors, cameras, lights - Realism: colors, lights, shading, shadows, textures - Image recording: special effects.

AutoCAD 14 Bible

By Ellen Finkelstein

Example Product Brand
Paperback (1104 pages)

AutoCAD 14 Bible
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Product Description:
This text is a guide to AutoCAD 14 - a technical drawing tool for Windows and DOS. It covers all the features in-depth and is organized into meaningful, related parts so that the reader can find any topic. The order of the topics should allow readers to read the book from start to finish and use it to learn AutoCAD from scratch.

Computer-Generated Images: The State of the Art (Proceedings of Graphics Interface 85)

By Nadia Magnenat Thalmann

Springer-Verlag
Hardcover (497 pages)

Computer-Generated Images: The State of the Art (Proceedings of Graphics Interface 85)
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PaintShop Photo Pro X3 For Photographers

By Ken McMahon

Focal Press
Paperback (320 pages)

PaintShop Photo Pro X3 For Photographers
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Product Description:

If you are a digital photographer who's new to PaintShop Photo Pro or digital imaging in general, or have recently upgraded to the all-new version X3, this is the book for you! Packed with full color images to provide inspiration and easy to follow, step-by-step projects, you'll learn the ins and outs of this fantastic program in no time so you can start correcting and editing your images to create stunning works of art. Whether you want to learn or refresh yourself on the basics, such as effective cropping or simple color correction, or move on to more sophisticated techniques like creating special effects, everything you need is right here in this Corel-recommended guide. Useful information on printing and organizing your photos and a fantastic supplemental website with tons of extras rounds out this complete PSPP learning package.

The awesome companion website - http://www.gopaintshoppro.co.uk/  - is packed full of practise files, bonus tutorials and other fabulous resources.

Statics and Kinematics with Applications to Robotics

By Joseph Duffy

Brand: Cambridge University Press
Hardcover (192 pages)

Statics and Kinematics with Applications to Robotics
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Product Description:
Robotic manipulators are becoming increasingly important in research and industry, and an understanding of statics and kinematics is essential to solving problems in this field. This book, written by an eminent researcher and practitioner, provides a thorough introduction to statics and first order instantaneous kinematics with applications to robotics. The emphasis is on serial and parallel planar manipulators and mechanisms. The text differs from others in that it is based solely on the concepts of classical geometry. It is the first to describe how to introduce linear springs into the connectors of parallel manipulators and to provide a proper geometric method for controlling the force and motion of a rigid lamina. Both students and practicing engineers will find this book easy to follow, with its clear text, abundant illustrations, exercises, and real-world projects.

Managing Interactive Media: Project Management for Web and Digital Media

By Elaine England

Trans-Atlantic Publications, Inc.
Paperback (285 pages)

Managing Interactive Media: Project Management for Web and Digital Media
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Product Description:
This updated and expanded fourth edition retains the strength of previous editions while adding new material relevant for the changing work environment. The book describes the latest industry trends and incorporates them into a project management framework. By developing practical skills it aids the project manager's own development, and provides a coherent overview of the issues that affect all in the converging industries of communications, media and computing.

Art and Animation

By Paul Wells

Academy Editions Ltd
Paperback

Art and Animation
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Product Description:
Book

AutoCAD 2000 Instructor

By James A. Leach

Mcgraw-Hill College
Paperback (1200 pages)

AutoCAD 2000 Instructor
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Product Description:
AutoCAD 2000 Instructor is intended for instructor-lead instruction and self-instruction in AutoCAD software. AutoCAD is the market leader for all CAD software and is used by nearly 2 million students and professionals in architecture, engineering, construction, and design. Developed from teaching techniques used in an authorized AutoCAD Training Center and in instruction for engineering colleges, AutoCAD 2000 Instructor covers all features and capabilities of AutoCAD. The text is command-oriented so chapters are centered around groups of related commands. This feature makes the text very effective as a reference text. The chapters are structured in a practical/pedagogical sequence beginning with instruction in general procedures for using the computer interface, setting up and creating drawings, and then progressing to advanced features such as dimensioning, special drawing applications and AutoCAD features, three-dimensional modeling and rendering, and software customization. McGraw-Hill is Proud to be one of the first and few publishers to have a text on AutoCAD 2000.

AutoCAD 2000 Bible

By Ellen Finkelstein

Brand: Hungry Minds Inc.
Paperback (1344 pages)

AutoCAD 2000 Bible
List Price: $49.99*
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Product Description:
Packed with practical, real-world examples and authoritative advice, the AutoCAD 2000 Bible is your complete guide to the fastest, smoothest AutoCAD yet. Expert author Ellen Finkelstein shows you how to master every aspect of this powerful design software, from fundamental commands and VBA programming to hot new features such as Visual LISP, improved 3D editing, multiple plots/prints, better text handling, and more flexible dimensions.

Programming Microsoft® DirectShow® for Digital Video and Television (Developer Reference)

By Mark Pesce D.

Microsoft
Paperback (414 pages)

Programming Microsoft® DirectShow® for Digital Video and Television (Developer Reference)
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Product Description:

From desktop to television screen, deliver broadcast-ready digital video with DirectShow—the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media—demonstrating basic to advanced techniques for producing studio-quality results. Whether you’re looking to add simple playback to an application or create your own movies and features, you’ll get the tools, guidance, and ready-to-use media clips you need to get started now.

Learn how to:

  • Use the GraphEdit design tool to rapidly prototype applications
  • Write your own source, transform, and renderer filters
  • Capture audio and video from Webcams, digital video cameras, and TV tuners
  • Compress digital video streams onto disk
  • Place clips and tracks on a timeline with DirectShow Editing Services
  • Merge multiple video streams with the Video Mixing Renderer (VMR)
  • Synchronize audio and video
  • Create simple programs to play MP3, WAV, MIDI, AVI, and Microsoft Windows Media files
  • Use DirectX Media Objects (DMOs) for faster, lightweight development of effects, encoders, and decoders
  • Extend DirectShow with AVIs and Windows Media Format

CD inside Includes reusable media and code samples

CD features:

  • Microsoft DirectX 9.0 Software Development Kit (SDK) and documentation
  • Music, a movie short, and other video and audio samples
  • All the book’s programs and code

A Note Regarding the CD or DVD

The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.


 
 
 
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