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Graphics Tutorials, Books & Guides

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Hits4me.com   >   Multimedia   >   Graphics Tutorials, Books & Guides

   

Graphics Tutorials

Want to learn Graphics? Here are some Graphics tutorials to choose from:



Web Sites, Internet Sites, etc.

Here are some Internet products and web sites:

Photoshop CS Video Tutorial

Photoshop CS Video TutorialClick here for details
Seeing Is Learning

Photoshop 7 Video Tutorial

Photoshop 7 Video TutorialClick here for details
Seeing Is Learning


From Amazon.com

Here are some books from Amazon.com:

Disclosure: Products details and descriptions provided by Amazon.com. Our company may receive a payment if you purchase products from them after following a link from this website.

Opengl Reference Manual: The Official Reference Document for Opengl, Release 1 (OTL)

By OpenGL Architecture Review Board

Brand: Addison-Wesley
Paperback (388 pages)

Opengl Reference Manual: The Official Reference Document for Opengl, Release 1 (OTL)
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Product Description:
Provides a detailed overview of OpenGL, a software interface for graphics hardware that allows programmers to produced high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha blending, anti-aliasing, depth cueing, and texture mapping. Annotation copyright Book News, Inc. Portland, Or.

Programming Microsoft DirectShow for Digital Video and Television (Developer Reference)

By Mark Pesce

Microsoft
Paperback (414 pages)

Programming Microsoft DirectShow for Digital Video and Television (Developer Reference)
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Product Description:

From desktop to television screen, deliver broadcast-ready digital video with DirectShow—the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media—demonstrating basic to advanced techniques for producing studio-quality results. Whether you’re looking to add simple playback to an application or create your own movies and features, you’ll get the tools, guidance, and ready-to-use media clips you need to get started now.

Learn how to:

  • Use the GraphEdit design tool to rapidly prototype applications
  • Write your own source, transform, and renderer filters
  • Capture audio and video from Webcams, digital video cameras, and TV tuners
  • Compress digital video streams onto disk
  • Place clips and tracks on a timeline with DirectShow Editing Services
  • Merge multiple video streams with the Video Mixing Renderer (VMR)
  • Synchronize audio and video
  • Create simple programs to play MP3, WAV, MIDI, AVI, and Microsoft Windows Media files
  • Use DirectX Media Objects (DMOs) for faster, lightweight development of effects, encoders, and decoders
  • Extend DirectShow with AVIs and Windows Media Format

CD inside Includes reusable media and code samples

CD features:

  • Microsoft DirectX 9.0 Software Development Kit (SDK) and documentation
  • Music, a movie short, and other video and audio samples
  • All the book’s programs and code

Revival of the Fittest: Digital Versions of Classic Typefaces

Brand: RC Publications
Hardcover (192 pages)

Revival of the Fittest: Digital Versions of Classic Typefaces
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Revival of the Fittest: Digital Versions of Classical Typefaces

Oracle PL/SQL Expert Techniques for Developers and DB Admin (Charles River Media Programming)

By Lakshman Bulusu

Brand: Course Technology PTR
Paperback (352 pages)

Oracle PL/SQL Expert Techniques for Developers and DB Admin (Charles River Media Programming)
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Welcome aboard the first book focusing exclusively on PL/SQL techniques, through Oracle 11g. These techniques are tried-tested-true, yet do not compromise performance. You'll find coverage of all types of scenarios, starting from design to coding and testing to debugging and tuning. PL/SQL is more than just a 3GL sequel to SQL; instead it can be used as a methodology for application development using Oracle. The techniques covered here have a broader scope, in applications ranging from OLTP to OLAP and from data warehousing to business intelligence. The world of PL/SQL is exciting and this book provides a repository of techniques for PL/SQL developers and DBAs alike. This book takes you beyond the existing solutions found in other professional and reference texts or in online documentation. Starting from PL/SQL internals that include PL/SQL program structure, internal representation, compilation, and execution, users are taught PL/SQL concepts and techniques that go way beyond SQL, suc

Advances in Computer Graphics Hardware IV (Eurographicseminars)

By R. L. Grimsdale

Springer Verlag
Hardcover

Advances in Computer Graphics Hardware IV (Eurographicseminars)
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Product Description:
The latest developments in graphics hardware are reported in this book, which contains papers forming a comprehensive record of the 1989 Eurographics Workshop on Graphics Hardware. The Eurographics workshops have become an established forum for an exchange of information on the latest developments in this field of growing importance. Starting with computationally expensive graphics algorithms, several architectural solutions are given and contrasted to general purpose solutions. The main focus is the potential to exploit the options of VLSI designs for high-performance graphics systems. Contributions give detailed descriptions of realized systems for volume visualization, high-speed ray tracers, a two-pass radiosity solution, and highly efficient solutions of the anti-aliasing problem. The reader is given an in-depth presentation of the various systems a designer can now choose from, including transputer solutions and the Intel i860TM processor.

Producing Video Podcasts: A Guide for Media Professionals

By Richard Harrington

Focal Press
Paperback (256 pages)

Producing Video Podcasts: A Guide for Media Professionals
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Put the video podcast medium to work for you and your clients with a winning formula. Know how video podcasts work and every facet of what it takes to produce a professional-quality program that will meet every criterion for success. The authors are seasoned video production pros that have been on the crest of the video podcasting wave as it has risen. With over 2500 episodes produced, they can reveal what works and what doesn't with detailed, illustrated guidance. You get the nuts and bolts of the complete process, including:

* Preproduction: budgeting guidelines, mapping your production, and working with talent
* Production: the ENG shooting style, lighting values and portability, sound, essential camera features, acquisition formats, and gear lists
* Postproduction: resources for adding music and images, motion graphics, and editing techniques
* Delivery: cost-effective hosting options, creating RSS feeds, compression, and hosting processes
* Promotion: choosing directories, promoting your program, and monetizing your podcast

Instruction and case studies go in-depth on issues unique to the podcast medium. A full-color presentation delivers tangible, inspiring examples of creative video podcasts. The companion website-www.VidPodcaster.com-provides a blog, templates, planning documents, sample clips, and state-of-the-art updates.

* Written by video experts for video experts
* Artist profiles and case studies demonstrate creative implementations
* Companion web site provides template planning documents, sample clips and state-of-the-art updates

Managing Interactive Media: Project Management for Web and Digital Media (4th Edition)

By Elaine England

Pearson Education Canada
Paperback (304 pages)

Managing Interactive Media: Project Management for Web and Digital Media (4th Edition)
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This updated and expanded fourth edition retains the strength of previous editions while adding new material relevant for the changing work environment. The book describes the latest industry trends and incorporates them into a project management framework. By developing practical skills it aids the project manager's own development, and provides a coherent overview of the issues that affect all in the converging industries of communications, media and computing.

AutoCAD 14 Bible

By Ellen Finkelstein

Example Product Brand
Paperback (1104 pages)

AutoCAD 14 Bible
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With the release of the latest version, AutoCAD maintains its place as the most powerful computer-aided drawing software available for PCs today. Of course, to take advantage of all that power, you need a comprehensive guide that's as easy to understand as it is to use -- AutoCAD 14 Bible.

In AutoCAD 14 Bible, AutoCAD pro Ellen Finkelstein not only covers every important feature of the program but also provides practical, real-world advice useful for everyone from beginner to expert. Turn to AutoCAD 14 Bible for just the right combination of tutorial and reference on topics such as

How to install and customize your AutoCAD software How to draw in two dimensions, including working with layers and taking advantage of zooming, panning, dimensioning, plotting, and printing functions How to work with data, whether in the form of blocks, attributes, or external references, and transform it into meaningful drawings How to draw in three dimensions, from hiding and shading to rendering techniques How to organize and manage complex drawings -- and even how to use AutoCAD with the World Wide Web How to make use of the AutoLISP programming language to automate AutoCAD functions and extend the program's functionality Plus, AutoCAD 14 Bible comes complete with a bonus CD-ROM containing over 160 sample drawings and support files, over 40 freeware and shareware programs and block libraries, and a complete guide to third-party software to round out your AutoCAD application.

Autocad Release 14 for Dummies: Quick Reference

By Ellen Finkelstein

Brand: For Dummies
Paperback (209 pages)

Autocad Release 14 for Dummies: Quick Reference
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Briefly introduces the features of the AutoCAD program, and lists all of the commands and how they are used

Theoretical Foundations of Computer Graphics and CAD (NATO Asi Series: Series F: Computer & Systems Sciences)

By Italy) NATO Advanced Study Institute on Theoretical Foundations of Computer Graphics and CAD (1987 : Il Ciocco & Design, and Manufacture British Computer Society. Technical Committee on Computers in Graphics

Springer Verlag
Hardcover (1241 pages)
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This volume provides an analysis and exposition of the theoretical bases for computer graphics and CAD in order to give our understanding and exploitation of them a more rigorous and comprehensive basis. This bridging of the gap between theory and practice in a systematic and detailed way is of great interest at the present time. The extensive and detailed reference material in this volume has not been published previously. The wide range of the material provides the reader with a standard reference book.

 
 
 
 
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