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Director TutorialsWant to learn Director? Here are some Director tutorials to choose from:
FROM AMAZON.COM
By Brian Underdahl & Robert Martin
Wiley Paperback (910 pages)
 | List Price: $49.99 Lowest New Price: $23.46 Lowest Used Price: $12.70 Usually ships in 24 hours (As of 17:41 Pacific 16 May 2008 More Info)
Click Here | Product Description: * The ultimate guide to creating professional presentations for CDs, DVDs, kiosks, Web sites, and desktop computers with Macromedia Director * Step-by-step tutorials and reference resources help both novices and experienced users get the most out of Director * Completely revised to cover enhancements to Director, including new support for Flash components, new ECMAScript language (based on the same standard as the popular JavaScript and ActionScript), improved dynamic and server-side support, and new 3D support and tools * Covers both Windows XP and Mac OS X platforms and discusses working in the authoring environment, production and editing, programming with Classic Lingo, controlling assets and movies with scripts, and much more * Bonus CD-ROM includes source files and finished projects (still images, audio, and videos) from the tutorials in addition to valuable trial software and freeware |
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By Gary Rosenzweig
Que Paperback (840 pages)
 | List Price: $49.99 Lowest New Price: $19.72 Lowest Used Price: $9.80 Usually ships in 24 hours (As of 17:41 Pacific 16 May 2008 More Info)
Click Here | Product Description:
Special Edition Using Macromedia Director MX is a comprehensive guide to creating and publishing Director movies. The book includes complete coverage of the newest version of Director, from advanced issues such as Lingo scripting and multi-user applications on how to employ the 3D API. This edition includes more coverage of multi-user applications, using 3D media, efficient sprite editing with the context-sensitive Property Inspector, increased control of cast members through the Cast Manager, vector drawing tools that add illustration capability, and special imaging effects and transition behaviors to add pizzazz and drama to applications. |
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By Tara Gray
Prentice Hall Spiral-bound (400 pages)
 | List Price: $67.33 Lowest New Price: $55.52 Lowest Used Price: $37.84 Usually ships in 24 hours (As of 17:41 Pacific 16 May 2008 More Info)
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By Phil Gross
Macromedia Press Paperback (920 pages)
 | List Price: $49.99 Lowest New Price: $14.99 Lowest Used Price: $2.52 Usually ships in 24 hours (As of 17:41 Pacific 16 May 2008 More Info)
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By Mark Schaeffer
Peachpit Press Paperback (608 pages)
 | List Price: $31.99 Lowest New Price: $12.99 Lowest Used Price: $5.50 Usually ships in 24 hours (As of 17:41 Pacific 16 May 2008 More Info)
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By Gary Rosenzweig
Hayden Paperback (504 pages)
 | List Price: $45.00 Lowest New Price: $42.00 Lowest Used Price: $3.79 (As of 17:41 Pacific 16 May 2008 More Info)
Click Here | Product Description: Finally there is a games book for Director developers! Up until now, Lingo programmers have had to figure it out themselves while Java and C programmers have had dozens of games books to choose from. With Advanced Lingo for Games, the new book by Gary Rosenzweig, Lingo programmers can learn from an expert game developer who has created hundreds of games with Macromedia Director. The book contains more than 20 complete games including the source code. You can read about how each of these games was made, and use the source code to create your own games. |
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By Rod Afshar & Duke Banerjee
Charles River Media Paperback (400 pages)
 | List Price: $49.95 Lowest New Price: $7.06 Lowest Used Price: $7.07 Usually ships in 24 hours (As of 17:41 Pacific 16 May 2008 More Info)
Click Here | Product Description: Learn what Advergames are, how to use them, and how to create your own! Welcome to the world of Advergaming! Interactive games are one of the fastest growing forms of entertainment and theyíre on track to exceed movie ticket sales. Using them as an advertising tool, however, is a relatively new idea that is catching on fast. Advergames are created not only to entertain, but to sell a product, brand, or company. More and more companies are using these free, brand-centric games to supplement, and even replace, traditional branding methods. If you are a Web designer, graphic designer, or game developer, youíll want to learn more about Advergames. They're showing up everywhere, on the Web, cell phones, CD-ROMs, even embedded in email. The Advergaming Developer's Guide teaches designers and game developers the ins-and-outs of this innovative new form of advertising. It shows you how to create a variety of Advergames from the ground up, even if you have no prior game development experience. The book begins with a detailed overview of Advergaming, branding, gameplay, and the two main creation tools, Macromedia Flash MX 2004 and Director MX. From there youíll learn how to conceptualize, develop, launch, and track the success of your Advergame. In the last part of the book, you'll create your own games, including a linking, matching, puzzle, memory, pinball, makeover, arcade, and whack-the-mole type game. And finally, youíll learn about the business realities of Advergames through case studies with leading companies, including Blackdot, YaYa Media, Inc., and AGENCY.COM. This is the one resource you'll need to get started with Advergames, whether youíre a Flash/Director developer already involved in advertising and game creation, a game developer looking to expand your development channels, or a Web designer looking for an innovative new tool. |
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